RULES

1. Global Rules:

    1.1. General:

The league administration team has the authority to make decisions outside or even against the rulebook in order to ensure fairness.

1.2. Code of Conduct: 

Every participant must treat the MPL representatives, the press, viewers, partners, and other participants with respect. Participants are expected to honorably represent esports, the MPL, and their partners. This applies to in-game behavior as well as behavior in conversations, messengers, comments, and other forms of social media.

         1.2.1. Insults and offensive behavior:

During an MPL Match or on the MPL site or ESNA platform, all insults may be penalized. This includes, but is not limited to, the in-game chat, forums, News comments, Messages, Match Chat, and game IDs.

          1.2.2 Public behavior:

At all times, all competitors must refrain from engaging in any poor, unwanted, or negative behavior toward anyone associated with the tournament in any form.

                     At all times, all competitors must refrain from taking any action or inaction that drags anyone associated with the event into public disrepute, contempt, scandal, or ridicule, or diminishes the public relations or commercial worth of any party participating. In interviews, speeches, and/or social media channels, this includes negative remarks directed towards the MPL, its partners, or its products. Insults delivered by external messengers are not considered.

          1.2.3. Penalties and Enforcement:

                       Anyone who violates this Code of Conduct may be punished as set forth herein. The determination whether a violation of this Code of Conduct has occurred will be made by GG Agency in its sole discretion based upon the available facts, including but not limited to public reports and witness statements, if any. Discipline will be enforced on an escalating basis. Persons engaged in any of the activities described in the foregoing section will face increased penalties for multiple violations.

                       Anyone who violates this Code of Conduct, may: (1) be immediately excluded and/or disqualified from the applicable tournament and forfeit all potential prizes at the discretion of GG Agency or the Tournament Organizer; and/or (2) forfeit any applicable appearance fee(s). Furthermore, extreme statements and/or threats of physical violence are strictly prohibited and may trigger more severe penalties in GG Agency’s sole discretion, including but not limited to (3) exclusion from all future GG Agency events, MPL, tournaments and/or tournament venues.

          1.2.4. Sponsorship Restrictions.

                      Players may not display, advertise, or otherwise promote in any manner sponsorship, endorsement or other commercial affiliation with or by adult content sponsors, such as pornographic websites or companies that manufacture, sell, distribute or market cigarettes or vaporizers (e-cigarettes), drugs, alcohol, guns or other weapons. For the avoidance of doubt, players may not wear clothes, hats, jewelry or any other item promoting adult content, drug, tobacco and/or alcohol brands, regardless of sponsorship or affiliation.

                      Players acknowledge and agree that MPL staff and the Tournament Organizer each reserves the right, at its sole discretion, to prohibit a player from displaying, advertising, or otherwise promoting in any manner sponsorships, endorsements or other commercial affiliation with or by any enterprise offering any products or services in the same market categories as any official GG Agency commercial sponsorship advertiser; provided, however, that during tournament play players may utilize any Keyboard / mouse / joystick / pad / fightstick of their choice.

2. Fraud/deception:

       2.1. Deception.

The use of false or fictitious claims, facts, or data to fool admins or other players will not be tolerated.
 
       2.2. Other unauthorized offences.

               Including but not limited to the abusing of bugs on the website.

              These penalties are at the discretion of the responsible admin and are penalized according to severity.

       2.3. Cheating

                All forms of cheating in MPL matches are forbidden and will be penalized by the MPL staff. Players found cheating outside of the MPL may be barraged on the MPL depending on the evidence available.
Note, we do not accept publicly submitted demo or screenshot evidence in these cases. Should it become known to the MPL administrators that any form of cheating was used to the advantage of a player or a team during an MPL match, the MPL reserves the right to punish them to the full extent of the rules available. By breaking any rule a player risks being barred or completely excluded from a specific league/ tournament or from all leagues / tournaments. This also includes their team.

                It is unlawful to use programs (or “hacks”) or other means to evade, change, or otherwise manipulate MPL Anti-cheat. Cheating will be prosecuted if such programs or methods are used. Even testing such programs or procedures in a match that does not take place in the MPL will result in a penalty.

 3. Accounts:

       3.1. Player

               An ESNA Account can only be created if the user is at least 16 years old. When registering, each player must provide an up-to-date and correct email address and it is the player’s responsibility to keep this up-to-date. To play in a tournament / League , a method of contact must be available and visible to all users in your player profile.

               Also, the permanent residence must be chosen according to the country he/she is currently living in. Should the country differ from his/her nationality, the player has to mention it.

       3.1.1. Multiaccounts

                  Each player in the MPL must only have one account! If a player can not access his account and then creates a new one, then he/she must write a support email explaining in detail the reason for not being able to access the account.

       3.1.2. Nicknames, Team Names and URL Aliases

                  We reserve the right to edit Nicknames and/or URL aliases, if they fail to comply with the following requirements.

                  Nicknames/aliases are forbidden if they:

– are protected by third-party rights and the user has no written permission.

– resemble or if they are identical to a brand or trademark, no matter whether it has been registered or not.

– resemble or if they are identical to a real person other than themselves.

– resemble or if they are identical to the names of GG Agency employees.

– are nonsense.

In addition to the above, any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden. Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is illegal. We reserve the right to extend, change, exchange or delete these rules if necessary.

 

       3.1.3. Photo

                   It would be nice if a player’s photo clearly shows the face of the player. For anything else please use the gallery. Photos with weapons are not allowed!

       3.1.4. Country

                   A player’s country must be set to their country of residence. Deliberately faking the country of residence is punishable.

                   If a player’s country of residence is changed in order to avoid any country restrictions or if the player is trying to fake or abuse they will be punished . If the player does so and plays in a team match, the whole team will get punished and the match is deleted.

       3.1.5. Nationality

                  A player’s nationality must be set to their nationality that is proven by a current passport. Deliberately faking nationality is punishable.

       3.2. Teams

                   A team’s name does not have to be unique, but GG Agency reserves the right to refuse clans with the same or similar names as a well-known clan.

Names which are restricted by law will not be accepted and will be deleted Also, names which go against all forms of etiquette and good manners will not be accepted.

The logo must represent the team and have some reference to the team’s name or to the team’s short handle. Copyrighted logos, or logos which go against etiquette and good manners will not be accepted. 

               3.2.1. Changing team names

                           A team can change its name at any time. This also applies when a team is restructured.

                           Changing a team’s name in order to fool other teams is forbidden. Extremely long names, or consistent changing of team names is prohibited and can be punished .

               3.2.2. Team nationality

                           In general, during matches, at all times in-game a team must have more than 50% of its players that are residing in or have the nationality of the country or countries that the national section represents.

                3.2.3. Sponsors/partnerships

                            The MPL administration reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from partaking in MPL or any GG AGENCY event at any time.

                             Names which are restricted by law will not be accepted and will be deleted and punished with penalty if found. Also, names which go against all forms of etiquette and good manners will not be accepted.


4. Participation in prize tournaments & Leagues:

       Employees of GG Agency, its subsidiaries or partners, volunteer or contractor staff, or employees who are in some way connected to a respective tournament, such as sponsors, publishers, or game developers, are not permitted to participate in any prize winning tournaments, qualification for prize winning tournaments, or Leagues unless otherwise expressly permitted.

All cash prizes are to be paid out within 6 months of the date when the event or online tournament took place as follows :

        •  
      • FC 24  :  ( 30 000 MAD PRIZEPOOL)

                1st : 15 000 MAD

                     2nd : 9 000 MAD

                            3rd : 6 000 MAD

      • STREET FIGHTER :  ( 20 000 MAD PRIZEPOOL)

                 1st : 10 000 MAD

                      2nd : 6 000 MAD

                             3rd : 4 000 MAD

      • MOBILE LEGENDS : ( 20 000 MAD PRIZEPOOL ) 

                   1st : 10 000 MAD

                        2nd :  6 000 MAD

                               3rd :  4 000 MAD

 

4. Players Image Rights:

Players participating in MPL Season 6 acknowledge and agree that MPL reserves the right to utilize their image rights for promotional purposes. This means that photographs, videos, or other visual content featuring the players during matches, interviews, or other MPL-related events may be used by MPL as part of its marketing and promotional campaigns.

5. Player Responsibility for Travel Expenses to MPL Season 6 Finals

MPL does not provide financial coverage for transportation to the finals. Teams and players who qualify for the MPL Season 6 finals are responsible for their own travel expenses, including airfare, accommodations, meals, and other costs associated with their participation in the finals.

Reserved Rights

                  GG AGENCY reserves the right, in its sole discretion, to revise, update, change, modify, add to, supplement, or delete certain terms of the Official Rules for any reason. Such changes will be effective with or without prior notice. The most current version of the Official Rules is posted at (Website ).

Prioritized Version
The English version of these Official Rules will be the prioritized version.

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